When he’s not puppeteering pixels, you can find Sean chasing powder in the mountains or concrete waves at the skatepark. Well-versed in a variety of motion-related disciplines, from UX/UI animation to explainer videos, he can tap in to many areas of the ever-evolving motion design industry. He’s worked for advertising agencies, motion studios, and experiential design studios. With over a decade of experience as an Art Director specializing in motion design, Sean also spent a few years as an Experiential Director leading the way in immersive and experiential design and technologies. He’s worked with clients such as Google, Sony, Seagate, Union Bank, Tesla, Visa, Salesforce, Amgen, Tableau, and SFMOMA. Known as a great collaborator, he works well with creatives and developers to explore the usual and the unusual interactive formats—from app designs to large scale ambient visuals and everything in between. Determined to push the limits of motion and video, he spends his free time exploring illustration styles and finding inspiration through culinary experimentation.